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Immersive training of first responder squad leaders in untethered virtual reality

Annette Mossel, Christian Schoenauer, Mario Froeschl, Andreas Peer, Johannes Goellner, Hannes Kaufmann

2020Virtual Reality40 citationsDOIOpen Access PDF

Abstract

Abstract We present the VROnSite platform that supports immersive training of first responder units’ on-site squad leaders. Our training platform is fully immersive, entirely untethered to ease use and provides two means of navigation—abstract and natural walking—to simulate stress and exhaustion, two important factors for decision making. With the platform’s capabilities, we close a gap in prior art for first responder training. Our research is closely interlocked with stakeholders from multiple fire brigades to gather early feedback in an iterative design process. In this paper, we present the system’s design rationale, provide insight into the process of training scenario development and present results of a user study with 41 squad leaders from the firefighting domain. Virtual disaster environments with two different navigation types were evaluated using quantitative and qualitative measures. Participants considered our platform highly suitable for training of decision making in complex first responder scenarios and results show the importance of the provided navigation technologies in this context.

Topics & Concepts

First responderComputer scienceHuman–computer interactionProcess (computing)Virtual realityContext (archaeology)Training (meteorology)Virtual trainingFirefightingDomain (mathematical analysis)MultimediaSimulationMathematicsPhysicsPaleontologyBiologyOperating systemOrganic chemistryLawChemistryMathematical analysisPolitical scienceMeteorologyEvacuation and Crowd DynamicsVirtual Reality Applications and ImpactsHuman Motion and Animation
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