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Virtual reality training for police officers: a comparison of training responses in VR and real-life training

Lisanne Kleygrewe, Vana Hutter, Matthijs Koedijk, Raôul R. D. Oudejans

2023Police Practice and Research61 citationsDOIOpen Access PDF

Abstract

In policing, Virtual Reality scenario-based training (VR SBT) is being explored to complement real-life scenario-based training (RL SBT). We investigated whether relevant training responses in VR SBT, namely heart rate (HR), level of physical activity, mental effort, and perceived stress, resemble those in RL SBT. Utilizing a within-subject study design, we investigated the training responses of 237 police officers of the Dutch National Police. We found that the maximum HR and average level of physical activity were significantly higher in RL SBT, whereas invested mental effort was significantly higher in VR SBT. No significant differences were found in average HR and perceived stress. We also found that perceived stress in VR was predicted by participants’ VR experiences such as engagement with VR and experience of negative effects, but not by participant characteristics. Participants’ mental effort in VR was predicted by their VR experiences and participant characteristics, particularly gaming frequency. In conclusion, VR SBT can elicit perceived stress, mental effort, and average HR that resemble or exceed responses in RL SBT, providing a promising tool to complement police training.

Topics & Concepts

Virtual realityApplied psychologyTraining (meteorology)PsychologyMental stressStress (linguistics)Virtual trainingComplement (music)Social psychologyComputer scienceHuman–computer interactionMedicineComplementationPhilosophyLinguisticsBiochemistryInternal medicinePhysicsChemistryMeteorologyPhenotypeGeneVirtual Reality Applications and ImpactsHuman-Automation Interaction and SafetyBehavioral Health and Interventions
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