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A Systematic literature review on implementation of virtual reality for learning

Ifanov, P Jessica, Sunarko Salim, Muhammad Edo Syahputra, Puti Andam Suri

2023Procedia Computer Science38 citationsDOIOpen Access PDF

Abstract

Learning in this modern era can use various kinds of technology. One of them is virtual reality. Virtual Reality is an environment generated by a computer that makes the user feel immersed with the object that is generated in their surroundings. This paper presents a previous review to understand the implementation of virtual reality in learning. This paper uses SLR as a research method. The study concludes that there is one device for implementing virtual reality called Head Mounted Displays (HMD) and Google Cardboard, two types of user experience, and how far virtual reality has been applied in learning so far. To this day the implementation of virtual reality for learning is still a bit difficult to do because the lack of suffice facilities due to limited funds.

Topics & Concepts

Virtual realityComputer scienceHuman–computer interactionInstructional simulationComputer-mediated realityObject (grammar)Mixed realityImmersion (mathematics)MultimediaArtificial intelligenceMathematicsPure mathematicsVirtual Reality Applications and ImpactsEducational Games and GamificationAugmented Reality Applications
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