Litcius/Paper detail

Interaction design for multi-user virtual reality systems: An automotive case study

Liang Gong, Henrik Söderlund, Leonard Bogojevic, Xiaoxia Chen, Anton Berce, Åsa Fast–Berglund, Björn Johansson

2020Procedia CIRP35 citationsDOIOpen Access PDF

Abstract

Virtual reality (VR) technology have become ever matured today. Various research and practice have demonstrated the potential benefits of using VR in different application area of manufacturing, such as in factory layout planning, product design, training, etc. However, along with the new possibilities brought by VR, comes with the new ways for users to communicate with the computer system. The human computer interaction design for these VR systems becomes pivotal to the smooth integration. In this paper, it reports the study that investigates interaction design strategies for the multi-user VR system used in manufacturing context though an automotive case study.

Topics & Concepts

Virtual realityAutomotive industryFactory (object-oriented programming)Human–computer interactionContext (archaeology)EngineeringProduct designComputer scienceUser experience designProduct (mathematics)Manufacturing engineeringSystems engineeringMathematicsBiologyPaleontologyGeometryProgramming languageAerospace engineeringAugmented Reality ApplicationsVirtual Reality Applications and ImpactsInteractive and Immersive Displays