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Combining the Silhouette and Skeleton Data for Gait Recognition

Likai Wang, Ruize Han, Wei Feng

202328 citationsDOI

Abstract

Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons, respectively. However, appearance-based methods are greatly affected by clothes-changing and carrying conditions, while model-based methods are limited by the accuracy of pose estimation. To tackle this challenge, a simple yet effective two-branch network is proposed in this paper, which contains a CNN-based branch taking silhouettes as input and a GCN-based branch taking skeletons as input. In addition, for better gait representation in the GCN-based branch, we present a fully connected graph convolution operator to integrate multi-scale graph convolutions and alleviate the dependence on natural joint connections. Also, we deploy a multi-dimension attention module named STC-Att to learn spatial, temporal and channel-wise attention simultaneously. The experimental results on CASIA-B and OUMVLP show that our method achieves state-of-the-art performance in various conditions.

Topics & Concepts

SilhouetteComputer scienceArtificial intelligenceBiometricsGaitPattern recognition (psychology)Convolutional neural networkGraphConvolution (computer science)Computer visionRepresentation (politics)Dimension (graph theory)Artificial neural networkMathematicsTheoretical computer sciencePhysiologyLawPoliticsBiologyPure mathematicsPolitical scienceGait Recognition and AnalysisHuman Pose and Action RecognitionHand Gesture Recognition Systems
Combining the Silhouette and Skeleton Data for Gait Recognition | Litcius