Stable or able? Effect of virtual reality stimulation on static balance of post-stroke patients and healthy subjects
Erika D’Antonio, Gaetano Tieri, Fabrizio Patanè, Giovanni Morone, Marco Iosa
Topics & Concepts
Physical medicine and rehabilitationRehabilitationVirtual realityBalance (ability)Stroke (engine)PsychologySimulator sicknessPhysical therapyMedicineAudiologyMotion sicknessComputer scienceMechanical engineeringArtificial intelligencePsychiatryEngineeringStroke Rehabilitation and RecoveryBalance, Gait, and Falls PreventionVestibular and auditory disorders