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A Systematic Review of AR and VR Enhanced Language Learning

Xinyi Huang, Di Zou, Gary Cheng, Haoran Xie

2021Sustainability252 citationsDOIOpen Access PDF

Abstract

This paper provided a systematic review of previous Augmented Reality (AR) and Virtual Reality (VR) studies on language learning. A total of 88 articles were selected and analyzed from five perspectives: their ways of integrating AR or VR tools in language learning; main users of AR and VR technologies; major research findings; why AR and VR tools are effective in promoting language learning; and the implications. It was found that (1) immersing learners into virtual worlds is the main approach to language learning in AR and VR studies; (2) university students were the main users of AR/VR technologies; (3) the major research findings concerning the benefits of AR and VR included improvement of students’ learning outcomes, enhancement of motivation, and positive perceptions towards using AR and VR; (4) AR and VR tools promoted language learning through providing immersive learning experience, enhancing motivation, creating interaction, and reducing learning anxiety; and (5) implications identified from previous research include the need of providing training for teachers, enlarging sample sizes, and exploring learner factors such as learner engagement and satisfaction.

Topics & Concepts

Virtual realityAugmented realityComputer sciencePerceptionLanguage acquisitionExperiential learningMultimediaHuman–computer interactionPsychologyMathematics educationNeuroscienceAugmented Reality ApplicationsVirtual Reality Applications and ImpactsRobotics and Automated Systems