Litcius/Paper detail

On the Exploitation of 5G Multi-Access Edge Computing for Spatial Audio in Cultural Heritage Applications

Claudia Rinaldi, Fabio Franchi, Andrea Marotta, Fabio Graziosi, Carlo Centofanti

2021IEEE Access31 citationsDOIOpen Access PDF

Abstract

This work presents a service for the improvements of cultural heritage experiences, which exploits the advantages coming from the 5G paradigm. Indeed, in a scenario where many users need to be served by a real-time solution which is in turn required to work on different devices, the potentialities of 5G technology show their suitability. In particular, moving the computation to the edge of the network ensures the availability of resources needed for binaural spatial audio rendering in an independent fashion w.r.t. the client device and at the same time it guarantees real-time availability of this data since the core network, with its impairments, is not involved. This work demonstrates how 5G could be a critical enabler for delivering low latency services at guaranteed levels, data-centric services, differentiated customer experiences, improved security and reduced costs to the users.

Topics & Concepts

Computer scienceEnablingRendering (computer graphics)ExploitEdge deviceCore networkComputer networkMobile edge computingLatency (audio)MultimediaEnhanced Data Rates for GSM EvolutionTelecommunicationsComputer securityCloud computingOperating systemArtificial intelligencePsychologyPsychotherapistImage and Video Quality AssessmentMultimedia Communication and TechnologyVideo Coding and Compression Technologies