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To simulate or not to simulate? Comparing the effectiveness of video‐based training versus virtual reality‐based simulations on interpersonal skills development

Mesut Akdere, Yeling Jiang, Kris Acheson

2021Human Resource Development Quarterly31 citationsDOI

Abstract

Abstract Emerging technologies coupled with the power of big data will transform organizations, requiring drastic changes to traditional approaches in training, communications, and team collaboration, to name only a few examples. Scholars and practitioners in the HRD field are tasked with empirically studying these new phenomena in order to assist both employees and organizations in effectively transitioning to future work. The advent of technological innovations has opened a new frontier of simulated training, including virtual reality‐based simulations (VRBS). But are these innovations more effective than traditional approaches, such as video‐based training (VBT)? Empirical investigations of these emerging technologies have been limited in the field of HRD. The current study addresses the gap in the HRD literature by conducting the first empirical research related to VR technology and its impact on training. The paper examines VRBS with a mixed methods research design within the interpersonal skills training context, comparing the effectiveness of this new medium to more traditional training platforms such as VBT. Results were mixed, with all hypotheses at least partially supported by data. Findings suggest that VR does engage trainees more fully and generate more transferable knowledge than video. The paper triangulates quantitative and qualitative data to draw conclusions and highlight issues that are emerging along with this new technology.

Topics & Concepts

Context (archaeology)Virtual realityInterpersonal communicationField (mathematics)Empirical researchFrontierEmerging technologiesTraining (meteorology)Computer scienceKnowledge managementQualitative propertyTraining and developmentPsychologyHuman–computer interactionArtificial intelligenceManagementSocial psychologyEconomicsHistoryArchaeologyPure mathematicsPhilosophyMathematicsMeteorologyPhysicsPaleontologyEpistemologyBiologyMachine learningVirtual Reality Applications and ImpactsSimulation-Based Education in HealthcareStroke Rehabilitation and Recovery
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