Litcius/Paper detail

Breathing Biofeedback for Police Officers in a Stressful Virtual Environment: Challenges and Opportunities

Jan C. Brammer, Jacobien M. van Peer, Abele Michela, Marieke van Rooij, Robert Oostenveld, Floris Klumpers, Wendy Dorrestijn, Isabela Granic, Karin Roelofs

2021Frontiers in Psychology36 citationsDOIOpen Access PDF

Abstract

As part of the Dutch national science program "Professional Games for Professional Skills" we developed a stress-exposure biofeedback training in virtual reality (VR) for the Dutch police. We aim to reduce the acute negative impact of stress on performance, as well as long-term consequences for mental health by facilitating physiological stress regulation during a demanding decision task. Conventional biofeedback applications mainly train physiological regulation at rest. This might limit the transfer of the regulation skills to stressful situations. In contrast, we provide the user with the opportunity to practice breathing regulation while they carry out a complex task in VR. This setting poses challenges from a technical - (real-time processing of noisy biosignals) as well as from a user-experience perspective (multi-tasking). We illustrate how we approach these challenges in our training and hope to contribute a useful reference for researchers and developers in academia or industry who are interested in using biosignals to control elements in a dynamic virtual environment.

Topics & Concepts

BiofeedbackTask (project management)Applied psychologyVirtual realityPsychologyPerspective (graphical)BreathingComputer scienceCognitive psychologyHuman–computer interactionEngineeringArtificial intelligencePsychiatrySystems engineeringHeart Rate Variability and Autonomic ControlSport Psychology and PerformanceHuman-Automation Interaction and Safety