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Perceived authenticity of virtual characters makes the difference

Junru Huang, Younbo Jung

2022Frontiers in Virtual Reality21 citationsDOIOpen Access PDF

Abstract

Conventionally, human-controlled and machine-controlled virtual characters are studied separately under different theoretical frameworks based on the ontological nature of the particular virtual character. However, in recent years, the technological advancement has made the boundaries between human and machine agency increasingly blurred. This manuscript proposes a theoretical framework that can explain how various virtual characters, regardless of their ontological agency, can be treated as unique social actors with a focus on perceived authenticity. Specifically, drawing on the authenticity model in computer-mediated communication proposed by Lee (2020) and a typology of virtual characters, a multi-layered perceived authenticity model is proposed to demonstrate how virtual characters do not have to be perceived as humans and yet can be perceived as authentic to their human interactants.

Topics & Concepts

TypologyAgency (philosophy)Virtual actorCharacter (mathematics)Human–computer interactionOntologyFocus (optics)Computer scienceVirtual machinePsychologyVirtual realitySociologySocial psychologyAestheticsEpistemologyArtSocial scienceMathematicsPhilosophyPhysicsGeometryAnthropologyOperating systemOpticsVirtual Reality Applications and ImpactsMedia Influence and HealthAction Observation and Synchronization