Litcius/Paper detail

Hierarchical Planning and Control for Box Loco-Manipulation

Zhaoming Xie, Jonathan Tseng, Sebastian Starke, Michiel van de Panne, C. Karen Liu

2023Proceedings of the ACM on Computer Graphics and Interactive Techniques15 citationsDOI

Abstract

Humans perform everyday tasks using a combination of locomotion and manipulation skills. Building a system that can handle both skills is essential to creating virtual humans. We present a physically-simulated human capable of solving box rearrangement tasks, which requires a combination of both skills. We propose a hierarchical control architecture, where each level solves the task at a different level of abstraction, and the result is a physics-based simulated virtual human capable of rearranging boxes in a cluttered environment. The control architecture integrates a planner, diffusion models, and physics-based motion imitation of sparse motion clips using deep reinforcement learning. Boxes can vary in size, weight, shape, and placement height. Code and trained control policies are provided.

Topics & Concepts

Computer scienceTask (project management)Physics engineReinforcement learningAbstractionImitationControl (management)Motion (physics)Artificial intelligenceArchitectureCode (set theory)Virtual actorHuman–computer interactionMachine learningVirtual realityEngineeringProgramming languageVisual artsSocial psychologyPsychologySet (abstract data type)PhilosophySystems engineeringEpistemologyArtHuman Motion and AnimationHuman Pose and Action Recognition3D Shape Modeling and Analysis
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