Litcius/Paper detail

Language Urban Odyssey: A Serious Game for Enhancing Second Language Acquisition through Large Language Models

Yijun Zhao, Jiangyu Pan, Yan Dong, Tianshu Dong, Guanyun Wang, Fangtian Ying, Qihang Shen, Jiacheng Cao

202412 citationsDOIOpen Access PDF

Abstract

Traditional second language acquisition (SLA) often lacks deep immersion in authentic environments, presenting high learning and resource challenges. To overcome this, we introduced "Language Urban Odyssey" (LUO), a serious game designed to offer an affordable language practice environment. LUO combines Large Language Models (LLMs) with game-based learning, creating an immersive and interactive experience. Players interact with AI-driven characters in a fictional city, leveraging ChatGPT 3.5’s capabilities for simulating real language use and cultural diversity. The game aims to reduce language learning barriers, ignite interest, and provide practical scenarios. Test results show LUO significantly boosts interest and proficiency in language learning. Players praise its engaging narrative, interactive dialogues, and adaptive experience. However, while LUO is beneficial, it’s crucial to recognize gamified learning’s limits; genuine language fluency still requires real-life communication practice and validation.

Topics & Concepts

Computer scienceLanguage acquisitionFluencyNarrativeComprehension approachSecond-language acquisitionMultimediaHuman–computer interactionNatural languageArtificial intelligencePsychologyLinguisticsMathematics educationPhilosophyAI in Service InteractionsEducational Games and GamificationTopic Modeling