On unifying deep learning and edge computing for human motion analysis in exergames development
Antonios Pardos, Andreas Menychtas, Ilias Maglogiannis
Topics & Concepts
Computer scienceInteractivityEnhanced Data Rates for GSM EvolutionHuman–computer interactionEdge computingIdentification (biology)Cloud computingArtificial intelligenceMultimediaMachine learningDistributed computingOperating systemBiologyBotanyContext-Aware Activity Recognition SystemsHuman Pose and Action RecognitionGait Recognition and Analysis