The relationship between cybersickness and eye-activity in response to varying speed, scene complexity and stereoscopic VR parameters
Alper Ozkan, Ufuk Çelikcan
Topics & Concepts
Simulator sicknessStereoscopyEye movementVirtual realityPsychologyStimulus (psychology)Computer scienceComputer visionCognitive psychologyArtificial intelligenceVirtual Reality Applications and ImpactsAdvanced Optical Imaging TechnologiesVisual perception and processing mechanisms