Litcius/Paper detail

MAPF-LNS2: Fast Repairing for Multi-Agent Path Finding via Large Neighborhood Search

Jiaoyang Li, Zhe Chen, Daniel Harabor, Peter J. Stuckey, Sven Koenig

2022Proceedings of the AAAI Conference on Artificial Intelligence90 citationsDOIOpen Access PDF

Abstract

Multi-Agent Path Finding (MAPF) is the problem of planning collision-free paths for multiple agents in a shared environment. In this paper, we propose a novel algorithm MAPF-LNS2 based on large neighborhood search for solving MAPF efficiently. Starting from a set of paths that contain collisions, MAPF-LNS2 repeatedly selects a subset of colliding agents and replans their paths to reduce the number of collisions until the paths become collision-free. We compare MAPF-LNS2 against a variety of state-of-the-art MAPF algorithms, including Prioritized Planning with random restarts, EECBS, and PPS, and show that MAPF-LNS2 runs significantly faster than them while still providing near-optimal solutions in most cases. MAPF-LNS2 solves 80% of the random-scenario instances with the largest number of agents from the MAPF benchmark suite with a runtime limit of just 5 minutes, which, to our knowledge, has not been achieved by any existing algorithms.

Topics & Concepts

Benchmark (surveying)Computer sciencePath (computing)SuiteSet (abstract data type)Limit (mathematics)CollisionAlgorithmMathematical optimizationMathematicsComputer securityMathematical analysisGeographyHistoryArchaeologyGeodesyProgramming languageRobotic Path Planning Algorithms