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Nemobot: Crafting Strategic Gaming LLM Agents for K-12 AI Education

Yuchen Wang, Shangxin Guo, Lin Ling, Chee Wei Tan

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Abstract

Artificial intelligence (AI) permeates modern society and is poised for further integration across various domains. However, there exists a notable deficiency in equipping K-12 students with foundational AI understanding. This paper introduces a novel learning framework that leverages large language models (LLMs) and strategic gaming to teach K-12 students about the inner workings of AI. The framework consists of a chatbot programming and testing IDE that enables K-12 students to construct AI from scratch, engage in strategic gameplay to generate instant training data, and improve the AI heuristics with a data-driven learning mechanism. With a tiered curriculum catering to diverse proficiency levels and fostering synchronous collaboration, this framework efficiently adapts learning experiences to suit various groups of students, thereby facilitating learning at scale. Preliminary experiments validate the feasibility and vast potential of this approach, promising to revolutionize AI education in K-12 education.

Topics & Concepts

Computer scienceMultimediaHuman–computer interactionKnowledge managementTeaching and Learning ProgrammingAdvanced Malware Detection TechniquesEducational Games and Gamification