Litcius/Paper detail

Neuromorphic high-frequency 3D dancing pose estimation in dynamic environment

Zhongyang Zhang, Kaidong Chai, Haowen Yu, Ramzi Majaj, Francesca Walsh, Edward Wang, Upal Mahbub, Hava T. Siegelmann, Donghyun Kim, Tauhidur Rahman

2023Neurocomputing19 citationsDOIOpen Access PDF

Abstract

Technology-mediated dance experiences, as a medium of entertainment, are a key element in both traditional and virtual reality-based gaming platforms. These platforms predominantly depend on unobtrusive and continuous human pose estimation as a means of capturing input. Current solutions primarily employ RGB or RGB-Depth cameras for dance gaming applications; however, the former is hindered by low-light conditions due to motion blur and reduced sensitivity, while the latter exhibits excessive power consumption, diminished frame rates, and restricted operational distance. Boasting ultra-low latency, energy efficiency, and a wide dynamic range, neuromorphic cameras present a viable solution to surmount these limitations. Here, we introduce YeLan, a neuromorphic camera-driven, three-dimensional, high-frequency human pose estimation (HPE) system capable of withstanding low-light environments and dynamic backgrounds. We have compiled the first-ever neuromorphic camera dance HPE dataset and devised a fully adaptable motion-to-event, physics-conscious simulator. YeLan surpasses baseline models under strenuous conditions and exhibits resilience against varying clothing types, background motion, viewing angles, occlusions, and lighting fluctuations.

Topics & Concepts

Neuromorphic engineeringComputer scienceArtificial intelligenceRGB color modelComputer visionPoseMotion captureDanceFrame (networking)Frame rateVirtual realityMotion blurLatency (audio)Motion estimationComputer graphics (images)Motion (physics)Artificial neural networkImage (mathematics)TelecommunicationsArtLiteratureAdvanced Vision and ImagingHuman Pose and Action RecognitionRobotics and Sensor-Based Localization