Litcius/Paper detail

Pursuit-evasion differential games of players with different speeds in spaces of different dimensions

Shuai Li, Chen Wang, Guangming Xie

20222022 American Control Conference (ACC)18 citationsDOI

Abstract

We study pursuit-evasion differential games between a faster pursuer moving in 3D space and an evader moving in a plane. We first extend the well-known Apollonius circle to 3D space, by which we construct the isochron for the considered two players. Then both cases with and without a static target are considered and the corresponding optimal strategies are derived using the concept of isochron. In order to guarantee the optimality of the proposed strategies, the value functions are given and are further proved to be the solution of Hamilton-Jacobi-Isaacs equation. Simulations with comparison between the proposed strategies and other classical strategies are carried out and the results show the optimality of the proposed strategies.

Topics & Concepts

PursuerPursuit-evasionDifferential gameEvasion (ethics)Space (punctuation)Differential (mechanical device)MathematicsMathematical optimizationPlane (geometry)Computer scienceValue (mathematics)Applied mathematicsConstruct (python library)GeometryEngineeringAerospace engineeringStatisticsImmune systemImmunologyBiologyOperating systemProgramming languageGuidance and Control SystemsQuantum chaos and dynamical systemsComputational Fluid Dynamics and Aerodynamics