Real-World Textured Things: A repository of textured models generated with modern photo-reconstruction tools
Andrea Maggiordomo, Federico Ponchio, Paolo Cignoni, Marco Tarini
Topics & Concepts
UsabilityComputer scienceRendering (computer graphics)Class (philosophy)Computer graphicsSet (abstract data type)Metric (unit)GraphicsInvariant (physics)Geometry processingGeometric modelingGeometric designTheoretical computer scienceTexture mappingEngineering drawingComputer graphics (images)Quality (philosophy)Image processingDigital geometryParametrization (atmospheric modeling)Computational geometryComputer Aided DesignProduct metricGeometric networksMesh generationArtificial intelligenceModularity (biology)Transformation geometryUser interfaceParametric statisticsTexture synthesis3d modelVirtual realityVisualizationHeuristicsData miningFragmentation (computing)USableLearnabilityGrading (engineering)3D Shape Modeling and AnalysisComputer Graphics and Visualization TechniquesInteractive and Immersive Displays