Get Real With Me: Effects of Avatar Realism on Social Presence and Comfort in Augmented Reality Remote Collaboration and Self-Disclosure
Jonah-Noël Kaiser, Simon Kimmel, Eva Licht, Eric Landwehr, Fabian Hemmert, Wilko Heuten
Abstract
Figure 1: Illustration of a remote social interaction between two users waving each other in an augmented environment.The users wearing a head-mounted display are represented by a realistic avatar, with additional progressively abstract avatars displayed to showcase the varying levels of realism used in the experiment.
Topics & Concepts
AvatarAugmented realityRealismHuman–computer interactionComputer scienceMixed realityPsychologyArtVisual artsVirtual Reality Applications and ImpactsAugmented Reality ApplicationsTeam Dynamics and Performance