Litcius/Paper detail

Effect of Mobile-Augmented Reality (MAR) in Digital Encyclopedia on The Complex Problem Solving and Attitudes of Undergraduate Student

Alfyananda Kurnia Putra, Sumarmi Sumarmi, Alfi Sahrina, Azni Fajrilia, Muhammad Naufal Islam, Batchuluun Yembuu

2021International Journal of Emerging Technologies in Learning (iJET)55 citationsDOIOpen Access PDF

Abstract

The study aimed to determine the effect of mobile aug-mented reality in the digital encyclopedia on complex problem-solving ability and responsible decision making attitude of first-year students. The research was a quasi-experiment (quantitative research) with pre-test and posttest methods. The population was first-year students of 2019/2020 in the Geography Education program, Faculty of Social Sci-ences, State University of Malang. The experimental group was from the PGEO6006-L class, and the control group was from the PGEO6006-A class, totaled 73 participants. Data were collected using a qualitative method using interviews and a quantitative method using a questionnaire for 4 weeks. The data analysis used an independent t-test to determine the effect of mobile augmented reality on students' complex problem-solving ability and responsible decision making atti-tude in Cosmography class. The results indicated that mobile augment-ed reality in the digital encyclopedia has a significant effect on stu-dents' complex problem-solving ability and responsible decision mak-ing attitude.

Topics & Concepts

EncyclopediaClass (philosophy)Test (biology)Mathematics educationPopulationAugmented realityPsychologyComputer scienceHuman–computer interactionArtificial intelligenceSociologyLibrary scienceDemographyPaleontologyBiologyMathematics Education and PedagogySTEM EducationEducational Methods and Media Use