Litcius/Paper detail

Licensing Effect of Pro-Environmental Behavior in Metaverse

Hyungrok Jin, Jaehee Hwang, Bingqin Luo, Taeyeon Kim, Yongjun Sung

2022Cyberpsychology Behavior and Social Networking13 citationsDOI

Abstract

The Metaverse is an important virtual venue in people's daily lives. This study examined whether pro-environmental behaviors in the Metaverse with a self-customized avatar lead to licensing effects, thereby reducing pro-environmental intention in reality. In addition, the study examined the mediating effect of self-presence on the relationship between avatar customization and pro-environmental behavior. A laboratory experiment was conducted using ZEPETO, a Metaverse platform. A total of 60 participants were randomly assigned to the self-customized avatar condition or the assigned avatar condition, and they engaged in pro-environmental behaviors on the Metaverse platform. Participants with self-customized avatars had less intention to engage in pro-environmental behavior in reality after engaging in pro-environmental behavior in the Metaverse than those with assigned avatars. Furthermore, self-presence partially mediated the relationship between avatar customization and pro-environmental intention.

Topics & Concepts

AvatarMetaversePersonalizationVirtual realityHuman–computer interactionPsychologyComputer scienceSocial psychologyWorld Wide WebVirtual Reality Applications and ImpactsDiverse Topics in Contemporary ResearchConsumer Perception and Purchasing Behavior
Licensing Effect of Pro-Environmental Behavior in Metaverse | Litcius