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avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality

Dizhi Ma, Xiyun Hu, Jingyu Shi, Mayank Patel, Rahul Jain, Ziyi Liu, Zhengzhe Zhu, Karthik Ramani

202417 citationsDOI

Abstract

Table tennis stroke training is a critical aspect of player development. We designed a new augmented reality (AR) system, avaTTAR, for table tennis stroke training. The system provides both “on-body” (first-person view) and “detached” (third-person view) visual cues, enabling users to visualize target strokes and correct their attempts effectively with this dual perspectives setup. By employing a combination of pose estimation algorithms and IMU sensors, avaTTAR captures and reconstructs the 3D body pose and paddle orientation of users during practice, allowing real-time comparison with expert strokes. Through a user study, we affirm avaTTAR ’s capacity to amplify player experience and training results.

Topics & Concepts

Embodied cognitionAugmented realityTable (database)VisualizationTraining (meteorology)Computer scienceData visualizationVirtual realityComputer graphics (images)Human–computer interactionMultimediaArtificial intelligenceDatabaseGeographyMeteorologyVirtual Reality Applications and ImpactsAugmented Reality ApplicationsHuman Motion and Animation
avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality | Litcius