Litcius/Paper detail

FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction

Haoran Bai, Di Kang, Haoxian Zhang, Jinshan Pan, Linchao Bao

202337 citationsDOI

Abstract

We present a large-scale facial UV-texture dataset that contains over 50,000 high-quality texture UV-maps with even illuminations, neutral expressions, and cleaned facial regions, which are desired characteristics for rendering realistic 3D face models under different lighting conditions. The dataset is derived from a large-scale face image dataset namely FFHQ, with the help of our fully automatic and robust UV-texture production pipeline. Our pipeline utilizes the recent advances in StyleGAN-based facial image editing approaches to generate multi-view normalized face images from single-image inputs. An elaborated UV-texture extraction, correction, and completion procedure is then applied to produce high-quality UV-maps from the normalized face images. Compared with existing UV-texture datasets, our dataset has more diverse and higher-quality texture maps. We further train a GAN-based texture decoder as the nonlinear texture basis for parametric fitting based 3D face reconstruction. Experiments show that our method improves the reconstruction accuracy over state-of-the-art approaches, and more importantly, produces high-quality texture maps that are ready for realistic renderings. The dataset, code, and pre-trained texture decoder are publicly available at https://github.com/csbhr/FFHQ-UV.

Topics & Concepts

Artificial intelligenceComputer scienceTexture filteringRendering (computer graphics)Computer visionTexture (cosmology)Face (sociological concept)Pipeline (software)Texture mappingImage texturePattern recognition (psychology)Facial recognition systemTexture compressionParametric statisticsProjective texture mappingBidirectional texture functionImage (mathematics)Image processingMathematicsSociologySocial scienceStatisticsProgramming languageFace recognition and analysisGenerative Adversarial Networks and Image Synthesis3D Shape Modeling and Analysis