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An Interdisciplinary Design of an Interactive Cultural Heritage Visit for In-Situ, Mixed Reality and Affective Experiences

Xabier Olaz, Ricardo Garcı́a, Amalia Ortiz, Sebastián Marichal, Jesús Villadangos, Óscar Ardaiz, Asier Marzo

2022Multimodal Technologies and Interaction31 citationsDOIOpen Access PDF

Abstract

Interactive technologies, such as mixed-reality and natural interactions with avatars, can enhance cultural heritage and the experience of visiting a museum. In this paper, we present the design rationale of an interactive experience for a cultural heritage place in the church of Roncesvalles at the beginning of Camino de Santiago. We followed a participatory design with a multidisciplinary team which resulted in the design of a spatial augmented reality system that employs 3D projection mapping and a conversational agent acting as the storyteller. Multiple features were identified as desirable for an interactive experience: interdisciplinary design team; in-situ; mixed reality; interactive digital storytelling; avatar; tangible objects; gestures; emotions and groups. The findings from a workshop are presented for guiding other interactive cultural heritage experiences.

Topics & Concepts

Mixed realityGestureAugmented realityCultural heritageAvatarStorytellingNatural (archaeology)Participatory designInteractive artHuman–computer interactionVisual artsMultimediaPsychologyComputer scienceArtNarrativeEngineeringGeographyArchaeologyLiteratureComputer visionMechanical engineeringParallelsPerformance artArt historyAugmented Reality Applications3D Surveying and Cultural HeritageVirtual Reality Applications and Impacts
An Interdisciplinary Design of an Interactive Cultural Heritage Visit for In-Situ, Mixed Reality and Affective Experiences | Litcius