Data collection of multi-player cooperative game based on edge computing in mobile crowd sensing
Yanming Fu, Xian Zhang, Xiaoqiong Qin, Qingwen Meng, Bocheng Huang
Topics & Concepts
Computer scienceServerMobile edge computingEdge computingDistributed computingScheduling (production processes)Data collectionOptimization problemTask (project management)Service (business)Enhanced Data Rates for GSM EvolutionComputer networkMathematical optimizationArtificial intelligenceAlgorithmEconomicsMathematicsStatisticsManagementEconomyMobile Crowdsensing and CrowdsourcingOpportunistic and Delay-Tolerant NetworksIndoor and Outdoor Localization Technologies