Litcius/Paper detail

Affective experience in a virtual crowd regulates perceived travel time

Saeedeh Sadeghi, Ricardo A. Daziano, So–Yeon Yoon, Adam K. Anderson

2022Virtual Reality16 citationsDOIOpen Access PDF

Topics & Concepts

CrowdingAffect (linguistics)Time perceptionContext (archaeology)PerceptionVirtual realitySocioemotional selectivity theoryDuration (music)Crowding outPsychologySocial psychologyComputer scienceApplied psychologyCognitive psychologySimulationDevelopmental psychologyHuman–computer interactionCommunicationGeographyEconomicsLiteratureArchaeologyArtNeuroscienceMonetary economicsVirtual Reality Applications and ImpactsEvacuation and Crowd DynamicsFlow Experience in Various Fields