Litcius/Paper detail

AI Adaptivity in a Mixed-Reality System Improves Learning

Nesra Yannier, Scott E. Hudson, Henry L. Chang, Kenneth R. Koedinger

2024International Journal of Artificial Intelligence in Education21 citationsDOIOpen Access PDF

Abstract

Abstract Adaptivity in advanced learning technologies offer the possibility to adapt to different student backgrounds, which is difficult to do in a traditional classroom setting. However, there are mixed results on the effectiveness of adaptivity based on different implementations and contexts. In this paper, we introduce AI adaptivity in the context of a new genre of Intelligent Science Stations that bring intelligent tutoring into the physical world. Intelligent Science Stations are mixed-reality systems that bridge the physical and virtual worlds to improve children’s inquiry-based STEM learning. Automated reactive guidance is made possible by a specialized AI computer vision algorithm, providing personalized interactive feedback to children as they experiment and make discoveries in their physical environment. We report on a randomized controlled experiment where we compare learning outcomes of children interacting with the Intelligent Science Station that has task-loop adaptivity incorporated, compared to another version that provides tasks randomly without adaptivity. Our results show that adaptivity using Bayesian Knowledge Tracing in the context of a mixed-reality system leads to better learning of scientific principles, without sacrificing enjoyment. These results demonstrate benefits of adaptivity in a mixed-reality setting to improve children’s science learning.

Topics & Concepts

Computer scienceImplementationContext (archaeology)Intelligent tutoring systemMixed realityHuman–computer interactionMultimediaEducational technologyVirtual realityPersonalized learningTask (project management)Artificial intelligenceTeaching methodMathematics educationCooperative learningSoftware engineeringPsychologyPaleontologyEconomicsBiologyOpen learningManagementIntelligent Tutoring Systems and Adaptive LearningOnline Learning and AnalyticsEducational Games and Gamification