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SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

Yuzheng Liu, Siyan Dong, Shuzhe Wang, Yingda Yin, Yanchao Yang, Qingnan Fan, Baoquan Chen

202518 citationsDOI

Abstract

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global coordinate registration through feed-forward neural networks. Given an input video, the system first converts it into overlapping clips using a sliding window mechanism. Unlike traditional pose optimization-based methods, SLAM3R directly regresses 3D pointmaps from RGB images in each window and progressively aligns and deforms these local pointmaps to create a globally consistent scene reconstruction-all without explicitly solving any camera parameters. Experiments across datasets consistently show that SLAM3R achieves state-of-the-art reconstruction accuracy and completeness while maintaining real-time performance at 20+ FPS. Code available at: https://github.com/PKU-VCL-3DV/SLAM3R.

Topics & Concepts

Computer visionArtificial intelligenceMonocularComputer scienceRGB color modelComputer graphics (images)Advanced Vision and ImagingIndustrial Vision Systems and Defect DetectionImage Processing Techniques and Applications
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