Litcius/Paper detail

A Tangible Spherical Proxy for Object Manipulation in Augmented Reality

David Englmeier, Julia Dorner, Andreas Butz, Tobias Höllerer

20202020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)32 citationsDOI

Abstract

In this paper, we explore how a familiarly shaped object can serve as a physical proxy to manipulate virtual objects in Augmented Reality (AR) environments. Using the example of a tangible, handheld sphere, we demonstrate how irregularly shaped virtual objects can be selected, transformed, and released. After a brief description of the implementation of the tangible proxy, we present a buttonless interaction technique suited to the characteristics of the sphere. In a user study (N = 30), we compare our approach with three different controller-based methods that increasingly rely on physical buttons. As a use case, we focused on an alignment task that had to be completed in mid-air as well as on a flat surface. Results show that our concept has advantages over two of the controller-based methods regarding task completion time and user ratings. Our findings inform research on integrating tangible interaction into AR experiences.

Topics & Concepts

Augmented realityComputer scienceHuman–computer interactionProxy (statistics)Object (grammar)Task (project management)Virtual realityMixed realityMobile deviceVirtual imageComputer graphics (images)Artificial intelligenceWorld Wide WebEngineeringMachine learningSystems engineeringVirtual Reality Applications and ImpactsAugmented Reality ApplicationsInteractive and Immersive Displays