The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments
BoYu Gao, Joonwoo Lee, Huawei Tu, Wonjun Seong, Hyung Seok Kim
20202020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)22 citationsDOI
Abstract
Existing studies have shown that increasing avatar visibility could not improve perceptual responses. With the recent advances of VR technology, full body tracking avatars have been adopted to social interactions and games with light weight head-mounted displays. However, it is unknown about the effects of full-body avatars on behavioral responses. Hence, in this study, we designed a full-body avatar visibility with or without virtual-mirror feedback, and investigated their effects on presence, embodiment, and task performance in a bow-shooting game. This study provides initial results of using avatar visibility to enhance behavioral responses in virtual environments
Topics & Concepts
AvatarVisibilityComputer sciencePerceptionTask (project management)Human–computer interactionVirtual machineVirtual realityImmersion (mathematics)Visual feedbackComputer visionSimulationPsychologyEngineeringOperating systemPhysicsNeuroscienceSystems engineeringOpticsMathematicsPure mathematicsVirtual Reality Applications and ImpactsVisual perception and processing mechanismsSport Psychology and Performance