Cosine Annealing, Mixnet and Swish Activation for Computer Go
Tristan Cazenave, Julien Sentuc, Mathurin Videau
Topics & Concepts
Activation functionComputer scienceSimulated annealingArtificial neural networkArchitectureConvolution (computer science)Artificial intelligenceMachine learningArtVisual artsArtificial Intelligence in GamesDigital Games and MediaEducational Games and Gamification