Litcius/Paper detail

Personalised Physiotherapy Rehabilitation using Artificial Intelligence and Virtual Reality Gaming

Thimal Kempitiya, Daswin De Silva, Ebonie Rio, Richard Skarbez, Damminda Alahakoon

202210 citationsDOI

Abstract

Healthcare systems and services are rapidly transitioning towards a patient-centred care approach. As an allied health profession that is highly individualised, physiotherapy, requires technological innovations to advance into this space. Virtual Reality (VR) technologies have been explored and applied successfully towards achieving this transition, specifically in single-player and multi-player gaming configurations. However, most VR games are not customised to the individuals and not appropriate for the rehabilitation of patients with unique needs. Given the large volumes of data generated by the patient during an engagement with a VR game, Artificial Intelligence (AI) can be leveraged to deliver personalised physiotherapy rehabilitation. This is a work-in-progress paper that presents the design and development of a framework for personalised physiotherapy rehabilitation using AI and VR, in the setting of a single-player VR game. The completed framework will be trialled in a public hospital setting to evaluate its effectiveness in providing patient-centred physiotherapy rehabilitation for diverse patient cohorts.

Topics & Concepts

Virtual realityRehabilitationHealth careWork (physics)Computer sciencePhysical therapyHuman–computer interactionPhysical medicine and rehabilitationMedicineEngineeringEconomicsEconomic growthMechanical engineeringStroke Rehabilitation and RecoveryVirtual Reality Applications and ImpactsMusculoskeletal pain and rehabilitation