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Real-Time Gaze Tracking with Event-Driven Eye Segmentation

Yu Feng, Nathan Goulding-Hotta, Asif Khan, Hans Reyserhove, Yuhao Zhu

20222022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)51 citationsDOI

Abstract

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking algorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a real-time rate (> 30 Hz). This paper presents a real-time eye tracking algorithm that, on average, operates at 30 Hz on a mobile processor, achieves 0.1°–0.5° gaze accuracies, all the while requiring only 30K parameters, one to two orders of magnitude smaller than state-of-the-art eye tracking algorithms. The crux of our algorithm is an Auto ROI mode, which continuously predicts the Regions of Interest (ROIs) of near-eye images and judiciously processes only the ROIs for gaze estimation. To that end, we introduce a novel, lightweight ROI prediction algorithm by emulating an event camera. We discuss how a software emulation of events enables accurate ROI prediction without requiring special hardware. The code of our paper is available at https://github.com/horizon-research/edgaze.

Topics & Concepts

Computer visionComputer scienceArtificial intelligenceGazeEye trackingSegmentationTracking (education)Event (particle physics)Image segmentationPsychologyPhysicsQuantum mechanicsPedagogyGaze Tracking and Assistive TechnologyVisual Attention and Saliency DetectionAdvanced Computing and Algorithms
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