Evaluating virtual reality locomotion interfaces on collision avoidance task with a virtual character
Christos Mousas, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar
Topics & Concepts
JoystickVirtual realityTask (project management)Human–computer interactionInterface (matter)Computer scienceCollision avoidanceSimulationUsabilityTrajectoryVirtual machineMovement (music)EngineeringCollisionMaximum bubble pressure methodAestheticsAstronomySystems engineeringComputer securityPhilosophyParallel computingOperating systemPhysicsBubbleVirtual Reality Applications and ImpactsEvacuation and Crowd DynamicsHuman-Automation Interaction and Safety