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SCARP: 3D Shape Completion in ARbitrary Poses for Improved Grasping

Bipasha Sen, Aditya Agarwal, Gaurav Singh, B. Brojeshwar, Srinath Sridhar, Madhava Krishna

202310 citationsDOI

Abstract

Recovering full 3D shapes from partial observations is a challenging task that has been extensively addressed in the computer vision community. Many deep learning methods tackle this problem by training 3D shape generation networks to learn a prior over the full 3D shapes. In this training regime, the methods expect the inputs to be in a fixed canonical form, without which they fail to learn a valid prior over the 3D shapes. We propose SCARP, a model that performs Shape C ompletion in ARbitrary Poses. Given a partial pointcloud of an object, SCARP learns a disentangled feature representation of pose and shape by relying on rotationally equivariant pose features and geometric shape features trained using a multi-tasking objective. Unlike existing methods that depend on an external canonicalization method, SCARP performs canonicalization, pose estimation, and shape completion in a single network, improving the performance by 45% over the existing baselines. In this work, we use SCARP for improving grasp proposals on tabletop objects. By completing partial tabletop objects directly in their observed poses, SCARP enables a SOTA grasp proposal network improve their proposals by 71.2% on partial shapes. Project page: https://bipashasen.github.io/scarp

Topics & Concepts

Computer scienceFault scarpGRASPArtificial intelligenceComputer visionFeature (linguistics)Representation (politics)Task (project management)GeologyEngineeringSystems engineeringLawSeismologyProgramming languagePolitical sciencePhilosophyFault (geology)LinguisticsPoliticsRobot Manipulation and LearningHuman Pose and Action Recognition3D Shape Modeling and Analysis