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Modern Virtual Reality Headsets

Vladislav Angelov, Emiliyan Petkov, Georgi Shipkovenski, Teodor Kalushkov

20202020 International Congress on Human-Computer Interaction, Optimization and Robotic Applications (HORA)109 citationsDOI

Abstract

The virtual reality (VR) industry has greatly evolved over the recent years. VR, being an extremely promising technology, has already found its use in various different areas, and most likely will continue to expand further. Thanks to the accumulated scientific knowledge base in the field of VR, technological progress and human enthusiasm, new ways of providing a better, more effective immersive experience in VR are constantly emerging. In this paper, we investigate the hardware aspect of the current VR technologies. We examine the classification of modern VR head-mounted displays (HMDs) and conduct a comparative analysis on an example of several relevant for today headsets, such as: Oculus Rift S, HTC Vive Pro, HTC Vive Cosmos, Valve Index and Samsung HMD Odyssey+. The results of the analysis show that overall HTC Vive Pro has the best qualities among the other devices. In addition, based on this study, we choose this VR headset to be used in the future development of an industrial training VR simulator, to the process of which a separate article will be devoted.

Topics & Concepts

HeadsetVirtual realityComputer scienceOptical head-mounted displayHuman–computer interactionField (mathematics)Process (computing)MultimediaArtificial intelligenceTelecommunicationsOperating systemMathematicsPure mathematicsVirtual Reality Applications and ImpactsAugmented Reality ApplicationsTeleoperation and Haptic Systems
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