Investigation on Motion Sickness in Virtual Reality Environment from the Perspective of User Experience
Chen Zhang
Abstract
When wearing a virtual reality (VR) headset for games, different people may behave differently. Common symptoms include general discomfort, headache, upset stomach, nausea, sweating, tiredness and disorientation. This study investigates the side effects of VR game experiences with different frames per second (FPS), refresh rates, and scene scenarios by a questionnaire survey, and discusses possible improvements of current VR devices from the perspective of user experience. The results show that low FPS, low refresh rates, and realistic pictures lead to high probability that players feel uncomfortable; and fighting and shooting games also tend to make players uncomfortable.
Topics & Concepts
Simulator sicknessHeadsetVirtual realityPerspective (graphical)Motion sicknessComputer scienceOptical head-mounted displayHuman–computer interactionMotion (physics)User experience designSimulationPsychologyComputer visionArtificial intelligencePsychiatryTelecommunicationsVirtual Reality Applications and ImpactsAdvanced Optical Imaging TechnologiesVisual perception and processing mechanisms