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Telepresent or not? Virtual reality, service perceptions, emotions and post-consumption behaviors

Ekaterina Surovaya, Girish Prayag, Ryan Yung, Catheryn Khoo‐Lattimore

2020Anatolia29 citationsDOIOpen Access PDF

Abstract

ABSTRACT The S-O-R framework (Stimulus-Organism-Response) is used to examine the influence of telepresence in virtual reality (VR) on service perceptions, positive emotions and post-consumption behaviors. Potential customers to a heritage bed and breakfast (B&B) hotel in Christchurch, New Zealand, experienced one of the guest rooms in VR. The telepresence dimension of spatial situation had a positive relationship with both service atmospherics and service quality. Positive emotions after the VR experience had a positive effect on overall attitude towards the hotel. Positive surprise had a significant relationship with intention to book the B&B hotel. The telepresence dimension of suspension of disbelief had a negative relationship with positive emotions. Implications for using VR as a marketing tool for B&Bs and hotels are offered.

Topics & Concepts

PerceptionPsychologySurpriseService qualityVirtual realityService (business)Dimension (graph theory)Social psychologyConsumption (sociology)Applied psychologyMarketingComputer scienceBusinessHuman–computer interactionAestheticsArtPure mathematicsMathematicsNeuroscienceVirtual Reality Applications and ImpactsMedia Influence and HealthPsychology of Social Influence
Telepresent or not? Virtual reality, service perceptions, emotions and post-consumption behaviors | Litcius