Litcius/Paper detail

Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering

Daniela Mitterberger, Selen Ercan Jenny, Lauren Vasey, Ena Lloret‐Fritschi, Petrus Aejmelaeus‐Lindström, Fabio Gramazio, Matthias Köhler

2022CHI Conference on Human Factors in Computing Systems58 citationsDOIOpen Access PDF

Abstract

This paper presents Interactive Robotic Plastering (IRoP), a system enabling designers and skilled workers to engage intuitively with an in-situ robotic plastering process. The research combines three elements: interactive design tools, an augmented reality interface, and a robotic spraying system. Plastering is a complex process relying on tacit knowledge and craftsmanship, making it difficult to simulate and automate. However, our system utilizes a controller-based interaction system to enable diverse users to interactively create articulated plasterwork in-situ. A customizable computational toolset converts human intentions into robotic motions while respecting robotic and material constraints. To accomplish this, we developed both an interactive computational model to translate the data from a motion-tracking system into robotic trajectories using design and editing tools as well as an audio-visual guidance system for in-situ projection. We then conducted two user-studies of designers and skilled workers who used IRoP to design and fabricate a full-scale demonstrator.

Topics & Concepts

Process (computing)Computer scienceHuman–computer interactionInterface (matter)Interactive designEngineeringMaximum bubble pressure methodBubbleOperating systemParallel computingInteractive and Immersive DisplaysAugmented Reality ApplicationsInnovations in Concrete and Construction Materials