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The Phenomenology of Virtual Technology

Daniel O’Shiel

2022Bloomsbury Academic eBooks13 citationsDOI

Abstract

The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O’Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience – our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones – are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. O’Shiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward. The work is divided into two main parts. In the first O’Shiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and

Topics & Concepts

Virtuality (gaming)Phenomenology (philosophy)PerceptionExperiential learningAestheticsVirtual realityEpistemologyPsychologySociologyComputer scienceArtPhilosophyHuman–computer interactionArtificial intelligenceMathematics educationVirtual Reality Applications and Impacts
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