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Brain-Computer Interface-Based Soft Robotic Glove Rehabilitation for Stroke

Nicholas Cheng, Kok Soon Phua, Hwa Sen Lai, Pui Kit Tam, Ka Yin Tang, Kai Kei Cheng, Chen‐Hua Yeow, Kai Keng Ang, Cuntai Guan, Jeong Hoon Lim

2020IEEE Transactions on Biomedical Engineering154 citationsDOI

Abstract

OBJECTIVE: This randomized controlled feasibility study investigates the ability for clinical application of the Brain-Computer Interface-based Soft Robotic Glove (BCI-SRG) incorporating activities of daily living (ADL)-oriented tasks for stroke rehabilitation. METHODS: Eleven recruited chronic stroke patients were randomized into BCI-SRG or Soft Robotic Glove (SRG) group. Each group underwent 120-minute intervention per session comprising 30-minute standard arm therapy and 90-minute experimental therapy (BCI-SRG or SRG). To perform ADL tasks, BCI-SRG group used motor imagery-BCI and SRG, while SRG group used SRG without motor imagery-BCI. Both groups received 18 sessions of intervention over 6 weeks. Fugl-Meyer Motor Assessment (FMA) and Action Research Arm Test (ARAT) scores were measured at baseline (week 0), post- intervention (week 6), and follow-ups (week 12 and 24). In total, 10/11 patients completed the study with 5 in each group and 1 dropped out. RESULTS: Though there were no significant intergroup differences for FMA and ARAT during 6-week intervention, the improvement of FMA and ARAT seemed to sustain beyond 6-week intervention for BCI-SRG group, as compared with SRG control. Incidentally, all BCI-SRG subjects reported a sense of vivid movement of the stroke-impaired upper limb and 3/5 had this phenomenon persisting beyond intervention while none of SRG did. CONCLUSION: BCI-SRG suggested probable trends of sustained functional improvements with peculiar kinesthetic experience outlasting active intervention in chronic stroke despite the dire need for large-scale investigations to verify statistical significance. SIGNIFICANCE: Addition of BCI to soft robotic training for ADL-oriented stroke rehabilitation holds promise for sustained improvements as well as elicited perception of motor movements.

Topics & Concepts

Brain–computer interfaceRehabilitationInterface (matter)Computer scienceSoft roboticsStroke (engine)Medical roboticsPhysical medicine and rehabilitationHuman–computer interactionWired gloveRobotMedicineEngineeringArtificial intelligencePsychologyPhysical therapyNeuroscienceElectroencephalographyMechanical engineeringVirtual realityOperating systemMaximum bubble pressure methodBubbleStroke Rehabilitation and RecoveryEEG and Brain-Computer InterfacesGaze Tracking and Assistive Technology
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