Exploring the Effectiveness of Digital Games in Producing pro-Environmental Behaviors when Played Collaboratively and Individually: A Mixed Methods Study in India
Shamila Janakiraman, Sunnie Lee Watson, William R. Watson
Topics & Concepts
PsychologyGame based learningTheory of planned behaviorEducational technologySustainabilityEnvironmental educationMathematics educationControl (management)Social psychologyApplied psychologyPedagogyComputer scienceEcologyArtificial intelligenceBiologyEnvironmental Education and SustainabilityAnimal and Plant Science EducationDiverse Educational Innovations Studies