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Learnings and Implications of Virtual Hackathon

Shan Wang, William Yeoh, Jie Ren, Alvin Lee

2021Journal of Computer Information Systems16 citationsDOIOpen Access PDF

Abstract

This article introduces a large-scale virtual hackathon where we observed the way participants found collaborators and undertook innovation processes entirely in the virtual world. As an emerging social-technical practice, the virtual hackathon leverages the power of familiar strangers, the improvisation of low-cost digital services, and the crowdsourcing mechanism to enable open innovation under the constraint of physical distancing. This study contributes to the research by introducing and conceptualizing a modified artifact – virtual hackathon. The implication of and the lessons learnt from the virtual hackathon are applicable and generalizable to organizations when managing virtual collaborations, digital infrastructure, and open innovation.

Topics & Concepts

CrowdsourcingComputer scienceOutsourcingKnowledge managementImprovisationData scienceHuman–computer interactionWorld Wide WebBusinessArtVisual artsMarketingBiomedical and Engineering EducationOpen Source Software InnovationsAI in Service Interactions
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