The Effects of an Immersive Virtual Reality Application in First Person Point-of-View (IVRA-FPV) on The Learning and Generalized Performance of a Lumbar Puncture Medical Procedure
Maxime Ros, Lorenz S. Neuwirth, Sam Ng, Blaise Debien, Nicolas Molinari, F. Gatto, Nicolas Lonjon
Topics & Concepts
GeneralizationComputer sciencePoint (geometry)Significant differenceMultimediaMedicineMathematicsMathematical analysisGeometryInternal medicineSurgical Simulation and TrainingSimulation-Based Education in HealthcareVirtual Reality Applications and Impacts