Towards a customizable immersive virtual reality serious game for earthquake emergency training
Zhenan Feng, Vicente A. González, Carol Mutch, Robert Amor, Anass Rahouti, Anouar Baghouz, Nan Li, Guillermo Cabrera‐Guerrero
Topics & Concepts
PersonalizationTraining (meteorology)Context (archaeology)Flexibility (engineering)Computer scienceProcess (computing)Virtual trainingVirtual realityMultimediaAdaptation (eye)Variety (cybernetics)EngineeringHuman–computer interactionArtificial intelligenceWorld Wide WebOperating systemBiologyOpticsPhysicsPaleontologyStatisticsMeteorologyMathematicsVirtual Reality Applications and ImpactsEducational Games and GamificationAugmented Reality Applications