Litcius/Paper detail

Effectiveness of a smartphone-based, augmented reality exposure app to reduce fear of spiders in real-life: A randomized controlled trial

A. Zimmer, Nan Wang, Merle K. Ibach, Bernhard Fehlmann, Nathalie Schicktanz, Dorothée Bentz, Tanja Michael, Andreas Papassotiropoulos, Dominique J.‐F. de Quervain

2021Journal of Anxiety Disorders43 citationsDOIOpen Access PDF

Abstract

Although in vivo exposure therapy is highly effective in the treatment of specific phobias, only a minority of patients seeks therapy. Exposure to virtual objects has been shown to be better tolerated, equally efficacious, but the technology has not been made widely accessible yet. We developed an augmented reality (AR) application (app) to reduce fear of spiders and performed a randomized controlled trial comparing the effects of our app (six 30-min sessions at home over a two-week period) with no intervention. Primary outcome was subjective fear, measured by a Subjective Units of Distress Scale (SUDS) in a Behavioural Approach Test (BAT) in a real-life spider situation at six weeks follow-up. Between Oct 7, 2019, and Dec 6, 2019, 66 individuals were enrolled and randomized. The intervention led to significantly lower subjective fear in the BAT compared to the control group (intervention group, baseline: 7.12 [SD 2.03] follow-up: 5.03 [SD 2.19] vs. control group, baseline: 7.06 [SD 2.34], follow-up 6.24 [SD 2.21]; adjusted group difference -1.24, 95 % CI -2.17 to -0.31; Cohen's d = 0.57, p = 0.010). The repeated use of the AR app reduces subjective fear in a real-life spider situation, providing a low-threshold and low-cost treatment for fear of spiders.

Topics & Concepts

PhobiasRandomized controlled trialPsychologyIntervention (counseling)DistressExposure therapyClinical psychologyPhysical therapyMedicineAnxietyPsychiatrySurgeryVirtual Reality Applications and ImpactsAnimal and Plant Science EducationOlfactory and Sensory Function Studies