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Google Research Football: A Novel Reinforcement Learning Environment

Karol Kurach, Anton Raichuk, Piotr Stańczyk, Michał Zając, Olivier Bachem, Lasse Espeholt, Carlos Riquelme, Damien Vincent, Marcin Michalski, Olivier Bousquet, Sylvain Gelly

2020Proceedings of the AAAI Conference on Artificial Intelligence57 citationsDOIOpen Access PDF

Abstract

Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the Google Research Football Environment, a new reinforcement learning environment where agents are trained to play football in an advanced, physics-based 3D simulator. The resulting environment is challenging, easy to use and customize, and it is available under a permissive open-source license. In addition, it provides support for multiplayer and multi-agent experiments. We propose three full-game scenarios of varying difficulty with the Football Benchmarks and report baseline results for three commonly used reinforcement algorithms (IMPALA, PPO, and Ape-X DQN). We also provide a diverse set of simpler scenarios with the Football Academy and showcase several promising research directions.

Topics & Concepts

Reinforcement learningFootballComputer scienceLicenseHuman–computer interactionSet (abstract data type)ReinforcementMultimediaArtificial intelligenceEngineeringOperating systemProgramming languageStructural engineeringPolitical scienceLawReinforcement Learning in RoboticsSports Analytics and PerformanceEvolutionary Algorithms and Applications
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