Litcius/Paper detail

Using Augmented Reality, Gaming Technologies, and Transmedial Storytelling to Develop and Co-design Local Cultural Heritage Experiences

Lissa Holloway-Attaway, Lars Vipsjö

2020Springer series on cultural computing16 citationsDOI

Topics & Concepts

StorytellingCultural heritageAugmented realityNarrativeSociologyArtComputer scienceGeographyHuman–computer interactionArchaeologyLiteratureAugmented Reality ApplicationsDigital Storytelling and EducationEducational Games and Gamification
Using Augmented Reality, Gaming Technologies, and Transmedial Storytelling to Develop and Co-design Local Cultural Heritage Experiences | Litcius